Where is sens fortress




















Though initially locked upon your first encounter, Siegmeyer of Catarina waits on the steps of the gates, in hope to enter the fortress as well. Both, the Upper and Lower Bells of Awakening , must be rung to prompt the Giant to unlock them; so you should probably get ringing before you head this way - click on respective bells to find out how to ring them. The Gates - The first room contains a new enemy, or two, Man-Serpent soldiers; they are as easily lured as most enemies you encounter in this game.

Beware of the arrow trap triggered by a pressure plate on the floor - it will fire three arrows out of a slit in the middle of the central staircase. When life gives you lemons, you can lure one of the Man-Serpents out to the middle and trigger the plate at the right time to kill them.

Before continuing up the stairway, break the pots adjacent to the doorway to find a Soul of a Brave Warrior. Swinging Guillotines - Atop the stairs, you'll find a massive room. You'll immediately notice Sen's fascination with pendulum guillotines - these may be referred to as swinging blades or any of the four bolded words combined [for some variety]-, which make the walkway more challenging to cross.

With a little bit of patience, the blades are fairly simple to avoid. You may also notice an out-of-reach item, in a hole on the wall, a level above you to your left - we'll get to this in a second but for now, we go forward. If you wonder what lies beneath the walkways and wish to venture into the depths of this room, please check The Pit.

NOTE: You can go down into the pit here to kill some strong enemies, get souls and some items if you wish, but it can be difficult. If you want to skip this for now and come back here later, then skip to Traversing the Fortress and its Traps - otherwise, read on.

Face Your Titanite Demons - Look down and you'll see a Titanite Demon directly below you on the right side of pit - luckily you can also target him from up on the ledge. Once targeted, you should be able to easily take him out with ranged attacks if you stand close to the edge. Once the first demon is defeated, be sure your you have a full health bar as this next step requires you to drop down - which in case you haven't guessed will include some major fall damage.

Once at the bottom, you'll find the ground covered in a tar-like goop that limits movement - equip the Rusted Iron Ring for easier navigation in this pit. Down here you'll find another three Titanite Demons - four if you haven't killed the one we advised you to - that do not respawn. Head forward toward the row of three pillars but beware of the three Serpent Mages up on the ledge at the end - you should be able to take them out with arrows while remaining out of reach of their spells.

Continue forward toward the pillars and you'll see another Titanite Demon in the tunnel behind them - with the pillars in the way, this guy should prove to be an easy kill using ranged attacks - in his tunnel you'll find a Large Soul of a Brave Warrior and the Scythe. There's a passage on the right side, near the pillars, that leads to a long, wide corridor with two more Titanite Demons - there's nothing else down there though. These two demons can also be easily taken out with ranged attacks from within cages in the same room as Big Hat Logan , who you can choose to encounter later.

To leave the the pit, head for the room in the corner next to where you initially dropped down, with a ladder that brings you up to the out-of-reach item from earlier, and by hitting the blocked-up archway up here you'll reveal a secret ladder to the top of the fortress where you can kill the Giant that opened the gate. Now head back down to the ledge where you arrived at this room, first. Passing the first two blades is this easiest bit, passing the third and fourth, you will be targeted with lightning spells by the Man-Serpent mage from the walkway above.

There will also be a Man-Serpent soldier on your walkway, at the underpass of the walkway above Tip: You can engage the soldier with an arrow and get him to make his way towards you - through the blades. A few well placed arrows, aimed at the mage may also knock him from his perch and cause his fall to death. More Guillotines - No bow or arrows? Then pass through the swinging guillotines as quick as you can and fight the Man-Serpent soldier under the walkway holding the Man-Serpent mage; this blocks the mage's attacks from reaching you.

Proceed quickly to the end of the walkway, through the door, passing another blade. Head left and up the stairs to arrive at the walkway above to find a set of 4 more swinging blades, between yourself and the mage throwing lightning your way, earlier. Another Trap - There is another pressure plate arrow trap before the chest holding 2 Large Titanite Shards , you see in front of you; trigger it to active the three arrows from the dispenser in the wall straight ahead, but keep your shield up or roll to the side and you should be fine.

Continue left through the door and you'll see a sleeping Man-Serpent soldier leaning against a wall on the walkway below - if you wish to rescue Big Hat Logan , leaving this guy alone can help with doing so later. Continue forward and refrain from rushing out the doorway; large boulders are roll down from the left past your doorway, in intervals.

The Man-Serpent soldier right outside will prove to be an example of what happens if you don't watch out for the boulders. As soon as a boulder passes, take a left up the ramp and sprint to the door on the left with the fog gate , but don't go through yet. You can head up further to find a Man-Serpent mage at the top of the ramp. A bow and arrows allow you to peek out of the first door before you attempt the sprint up the Boulder ramp.

You can see the Man-Serpent mage in the doorway, just under and out of harms way of the boulders. Whilst exercising caution, a cheeky arrow to the mage will aggro him into coming after you, and subsequently, get flattened.

After looting the chest, head out the door which you came from and drop to the left of the ramp to find a weapon - the Shotel. Hop down a platform further to find two Man-Serpent soldiers and Siegmeyer of Catarina again; if you want to avoid a tough fight and continue his quest-line, ensure you don't strike him. Follow the wall of the ramp until you can head back up and enter the fog gate ; remember to time your run with the falling boulders. Another Trap - Past the fog, you will find an empty room, with a booby-trapped corridor on the right - a pressure plate that shoots three arrows from the dispenser behind you.

There is a Man-Serpent soldier on the left in the next room. On the left of the room, is a doorway with rolling boulders on the outside. Beware The Boulders - Let a boulder pass by and then chase it down the winding ramp NOTE: Any form of contact with the boulder registers as it hitting you , avoiding the spells of the Man-Serpent mage on the rafters above. Keep following the ramp down until you reach the hole in the floor and take the door on the left to avoid the next boulder. You can head into a secret room behind the hole, but you'll have to wait for more boulders to fall in and fill it before doing so.

Once it's full, wait for another boulder to knock a hole in the wall and follow immediately after it, taking a sharp turn on the first left.

You'll notice a corpse hanging on a window close-by; loot it for the Covetous Gold Serpent Ring , but be careful not to get smashed by the next boulder. There's nothing else in here, so go back the way you came in and take the door on your right.

This is likely the first time you'll meet one of these, so take note. You can tell a regular chest from a mimic by the chain attached to them. A regular chest has a chain that curves somewhat to its front and then back in, while the chain on a mimic just goes almost straight outwards. Turn right so that you can see the boulders coming down the stairs. Once one of them passes, quickly go up the stairs, but instead of heading through the door to your right, drop off the ledge to your left you may have to roll to get over the small curb.

Take it out, then loot the nearby corpse. Go through the door nearest the corpse. This leads you to the Black Sorcerer Armor set and the spell Hush. Open the metal door above you, then return to the wooden planks.

Proceed through the hole in the wall and through the broken metal bars. In this area, you can find the Slumbering Dragoncrest Ring on a corpse near the edge. This ring silences your movements completely. The only safe return from here is to drop onto the bridge below. Backtrack through the fog door and return to the second rolling boulder section. This time you want to take the stairs all the way down and enter a small room on your left.

This is a Mimic. Do not try to open it. Instead, attack it, then engage it like a normal enemy, being extra careful not to get hit by its slow grab attack.

It will drop a Lightning Spear : a very powerful weapon at this point in the game especially considering you can attack with it while your shield is raised. Use the nearby elevator to return. Make sure to step off as soon as it stops, or it will continue up and into a set of ceiling spikes.

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